Aladin
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Symbol Niveau |
Fil:Swordrein.png | Fil:Slingrein.png | Fil:Arcrein.png | Fil:Hoprein.png | Fil:Horserein.png | Fil:Charrein.png | Fil:Godsent.png |
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I | 80 i 1 time | 80 i 1 time | 80 i 1 time | 80 i 1 time | 40 i 1 time | 20 i 1 time | 12 i 1 time |
II | 80 i 2 timer | 80 i 2 timer | 80 i 2 timer | 80 i 2 timer | 40 i 2 timer | 20 i 2 timer | 12 i 2 timer |
III | 80 i 3 timer | 80 i 3 timer | 80 i 3 timer | 80 i 3 timer | 40 i 3 timer | 20 i 3 timer | 12 i 3 timer |
IV | 80 i 4 timer | 80 i 4 timer | 80 i 4 timer | 80 i 4 timer | 40 i 4 timer | 20 i 4 timer | 12 i 4 timer |
V | 80 i 5 timer | 80 i 5 timer | 80 i 5 timer | 80 i 5 timer | 40 i 5 timer | 20 i 5 timer | 12 i 5 timer |
VI | 80 i 6 timer | 80 i 6 timer | 80 i 6 timer | 80 i 6 timer | 40 i 6 timer | 20 i 6 timer | 12 i 6 timer |
VII | 80 i 7 timer | 80 i 7 timer | 80 i 7 timer | 80 i 7 timer | 40 i 7 timer | 20 i 7 timer | 12 i 7 timer |
VIII | 80 i 8 timer | 80 i 8 timer | 80 i 8 timer | 80 i 8 timer | 40 i 8 timer | 20 i 8 timer | 12 i 8 timer |
IX | 80 i 9 timer | 80 i 9 timer | 80 i 9 timer | 80 i 9 timer | 40 i 9 timer | 20 i 9 timer | 12 i 9 timer |
X | 80 i 10 timer | 80 i 10 timer | 80 i 10 timer | 80 i 10 timer | 40 i 10 timer | 20 i 10 timer | 12 i 10 timer |
Symbol Niveau |
Fil:Big transporter.png | Fil:Birem.png | Fil:Attack shipp.png | Fil:Demolition shipp.png | Fil:Small transporterp.png | Fil:Trirem.png | Fil:Colonyp.png |
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I | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time |
II | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer |
III | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer |
IV | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer |
V | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer |
VI | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer |
VII | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer |
VIII | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer |
IX | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer |
X | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer |
Symbol Niveau |
Fil:Medusa generation60.png | Fil:Manticora generation60.png | Fil:Zyklop generation60.png | Fil:Cerberus generation60.png | Fil:Centaur generation60.png |
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I | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time |
II | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer |
III | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer |
IV | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer |
V | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer |
VI | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer |
VII | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer |
VIII | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer |
IX | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer |
X | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer |
Symbol Niveau |
Fil:Sea monster generation60.png | Fil:Harpy generation60.png | Fil:Griffin generation60.png | Fil:Fury generation60.png | Fil:Calydonian boar generation60.png |
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I | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time | 12 i 1 time |
II | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer | 12 i 2 timer |
III | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer | 12 i 3 timer |
IV | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer | 12 i 4 timer |
V | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer | 12 i 5 timer |
VI | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer | 12 i 6 timer |
VII | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer | 12 i 7 timer |
VIII | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer | 12 i 8 timer |
IX | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer | 12 i 9 timer |
X | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer | 12 i 10 timer |
Originale
Combat Bonuses
These boosts aid your military.
Name | Icon | Effect |
---|---|---|
Improved Attack | Fil:Improvedattack.png | The units of the city fight with 10% more offensive strength for X time. |
Myrmidon Attack | The units of the city fight with 10% more offensive strength while losing 10% defensive strength for X time. | |
Improved Defense | Fil:Impdefense.png | The units of the city fight with 5% more defensive strength for X time. |
Trojan Defense | You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for X time. | |
Accelerated Recruitment | Fil:Accelrec.png | The recruitment of ALL units in the city is accelerated by 30% for X time. |
Heightened Senses | Fil:Senses.png | The battle points earned by your units fighting are doubled for X time. |
Improved Troop Movement | Fil:Move.png | Your troops move 30% faster for X time while attacking. |
Tyche's Illumination | Fil:Tycheilum.png | The units of the city are 10% more efficient in attacking for X weeks. |
Tyche's Encouragement | Fil:Tycheenc.png | The units of the city are 5% more efficient in defending for X weeks. |
Tyche's Motivation | Fil:Tychemoti.png | The recruitment of all units in the city is accelerated by 20% for X weeks. |
Unit Reinforcements
These boosts provide you with various types of units.
Heroes
These boosts aid your heroes.
Coins
Name | Icon | Effect |
---|---|---|
Coins of War | Fil:Warcoin.png | You will receive X coins of war. |
Coins of Wisdom | Fil:Wiscoin.png | You will receive X coins of wisdom. |
Experience
Name | Icon | Effect |
---|---|---|
Mentor | Fil:Mentor.png | The hero of the city receives 2 experience points per hour for X hours. |
Luxurious Residence | Fil:Luxres.png | The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks. |
Rituals
Rituals provide additional effects to divine powers.
Name | Icon | Effect |
---|---|---|
Chain Lightning | Fil:Chain.png | Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours. |
Divine Intervention | Fil:Divinter.png | Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours. |
Invocation of the Nereids | Fil:Invo.png | During the next X hours, whenever the divine power, "Call of the Sea", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect. |
Marriage of the Aristocrats | Fil:Aristo.png | During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect. |
Demoralizing Plague | Fil:Demor.png | During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available). |
Sudden Support | Fil:Sudden.png | During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect. |
Passionate People | Fil:Passion.png | During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect. |
Divine Will | Fil:Divinewill.png | During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell. |
Suffering and Grief | Fil:Suffer.png | During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours. |
Resources
These boosts will give you more resources.
Name | Icon | Effect |
---|---|---|
Tyche's Blessing of Wood | Fil:Woodbless.png | Wood production is increased by 20% for X weeks. |
Tyche's Blessing of Stone | Fil:Stonebless.png | Stone production is increased by 20% for X weeks. |
Tyche's Blessing of Silver | Fil:Silvbless.png | Silver coin production is increased by 20% for X weeks. |
Wood Package | Fil:Woodpak.png | You instantly receive X wood. |
Stone Package | Fil:Stonepak.png | You instantly receive X stone. |
Silver Coins Package | Fil:Silvpak.png | You instantly receive X silver coins. |
Mixed Resource Package | Fil:Mixedpak.png | You instantly receive X wood, X stone, and X silver coins. |
Favor Package | Fil:Favorpak.png | You instantly receive X favor (for current;y selected god only). |
City
These boosts help with city related tasks.
Name | Icon | Effect |
---|---|---|
Accelerated Construction | Fil:Accelcon.png | Constructions in the city are accelerated by 30% for X hours. |
Tyche's Feast of Fortune | Fil:Tychefeast.png | The costs of city festivals are reduced by 20% for X weeks. |
Great Land/Land Extension | Fil:Boundary.png | The city receives X available population. |