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| ==Unit Reinforcements== | | ==Unit Reinforcements== |
| These boosts provide you with various types of units. | | These boosts provide you with various types of units. |
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| ===Land Unit Reinforcements===
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| {|class=wikitable style="text-align: center;"
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| !width="200px" | Name
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| !width="75px" | Icon
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| !width="400px" | Effect
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| |-
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| |align="center"|'''Swordsmen Reinforcement'''
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| |align="center"|[[File:Swordrein.png]]
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| |align="center"|You will receive X swordsmen per hour for X hours.
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| |-
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| |align="center"|'''Archer Reinforcement'''
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| |align="center"|[[File:Arcrein.png]]
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| |align="center"|You will receive X archers per hour for X hours.
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| |-
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| |align="center"|'''Slinger Reinforcement'''
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| |align="center"|[[File:Slingrein.png]]
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| |align="center"|You will receive X slingers per hour for X hours.
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| |-
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| |align="center"|'''Horsemen Reinforcement'''
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| |align="center"|[[File:Horserein.png]]
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| |align="center"|You will receive X horsemen per hour for X hours.
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| |-
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| |align="center"|'''Hoplite Reinforcement'''
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| |align="center"|[[File:Hoprein.png]]
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| |align="center"|You will receive X hoplites per hour for X hours.
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| |-
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| |align="center"|'''Chariot Reinforcement'''
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| |align="center"|[[File:Charrein.png]]
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| |align="center"|You will receive X Chariots per hour for X hours.
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| |}
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| ===Naval Unit Reinforcements=== | | ===Naval Unit Reinforcements=== |
Versionen fra 4. sep. 2016, 21:37
Belønnings listen
Symbol Niveau
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Fil:Swordrein.png
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Fil:Slingrein.png
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Fil:Arcrein.png
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Fil:Hoprein.png
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Fil:Horserein.png
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Fil:Charrein.png
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I
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80 i 1 time
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80 i 1 time
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80 i 1 time
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80 i 1 time
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40 i 1 time
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20 i 1 time
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II
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80 i 2 timer
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80 i 2 timer
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80 i 2 timer
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80 i 2 timer
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40 i 2 timer
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20 i 2 timer
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III
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80 i 3 timer
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80 i 3 timer
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80 i 3 timer
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80 i 3 timer
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40 i 3 timer
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20 i 3 timer
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IV
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80 i 4 timer
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80 i 4 timer
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80 i 4 timer
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80 i 4 timer
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40 i 4 timer
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20 i 4 timer
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V
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80 i 5 timer
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80 i 5 timer
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80 i 5 timer
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80 i 5 timer
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40 i 5 timer
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20 i 5 timer
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VI
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80 i 6 timer
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80 i 6 timer
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80 i 6 timer
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80 i 6 timer
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40 i 6 timer
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20 i 6 timer
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VII
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80 i 7 timer
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80 i 7 timer
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80 i 7 timer
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80 i 7 timer
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40 i 7 timer
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20 i 7 timer
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VIII
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80 i 8 timer
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80 i 8 timer
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80 i 8 timer
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80 i 8 timer
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40 i 8 timer
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20 i 8 timer
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IX
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80 i 9 timer
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80 i 9 timer
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80 i 9 timer
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80 i 9 timer
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40 i 9 timer
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20 i 9 timer
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X
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80 i 10 timer
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80 i 10 timer
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80 i 10 timer
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80 i 10 timer
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40 i 10 timer
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20 i 10 timer
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Combat Bonuses
These boosts aid your military.
Name
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Icon
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Effect
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Improved Attack
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Fil:Improvedattack.png
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The units of the city fight with 10% more offensive strength for X time.
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Myrmidon Attack
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The units of the city fight with 10% more offensive strength while losing 10% defensive strength for X time.
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Improved Defense
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Fil:Impdefense.png
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The units of the city fight with 5% more defensive strength for X time.
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Trojan Defense
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You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for X time.
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Accelerated Recruitment
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Fil:Accelrec.png
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The recruitment of ALL units in the city is accelerated by 30% for X time.
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Heightened Senses
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Fil:Senses.png
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The battle points earned by your units fighting are doubled for X time.
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Improved Troop Movement
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Fil:Move.png
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Your troops move 30% faster for X time while attacking.
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Tyche's Illumination
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Fil:Tycheilum.png
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The units of the city are 10% more efficient in attacking for X weeks.
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Tyche's Encouragement
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Fil:Tycheenc.png
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The units of the city are 5% more efficient in defending for X weeks.
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Tyche's Motivation
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Fil:Tychemoti.png
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The recruitment of all units in the city is accelerated by 20% for X weeks.
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Unit Reinforcements
These boosts provide you with various types of units.
Naval Unit Reinforcements
Name
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Icon
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Effect
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Lightship Reinforcement
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Fil:Lightrein.png
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You will receive X lightships per hour for X hours.
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Bireme Reinforcement
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Fil:Birrein.png
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You will receive X biremes per hour for X hours.
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Mythical Unit Reinforcements
Name
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Icon
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Effect
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Eriny Reinforcement
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Fil:Erinrein.png
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You will receive X Erinys per hour for X hours.
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Harpy Reinforcement
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Fil:Harprein.png
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You will receive X Harpies per hour for X hours.
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Centaur Reinforcement
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Fil:Centrein.png
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You will receive X Centaurs per hour for X hours.
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Minotaur Reinforcement
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Fil:Minorein.png
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You will receive X Minotaurs per hour for X hours.
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Heroes
These boosts aid your heroes.
Coins
Experience
Name
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Icon
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Effect
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Mentor
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Fil:Mentor.png
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The hero of the city receives 2 experience points per hour for X hours.
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Luxurious Residence
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Fil:Luxres.png
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The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks.
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Rituals
Rituals provide additional effects to divine powers.
Name
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Icon
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Effect
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Chain Lightning
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Fil:Chain.png
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Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours.
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Divine Intervention
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Fil:Divinter.png
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Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours.
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Invocation of the Nereids
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Fil:Invo.png
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During the next X hours, whenever the divine power, "Call of the Sea", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect.
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Marriage of the Aristocrats
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Fil:Aristo.png
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During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect.
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Demoralizing Plague
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Fil:Demor.png
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During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available).
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Sudden Support
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Fil:Sudden.png
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During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect.
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Passionate People
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Fil:Passion.png
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During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect.
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Divine Will
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Fil:Divinewill.png
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During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell.
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Suffering and Grief
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Fil:Suffer.png
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During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours.
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Resources
These boosts will give you more resources.
Name
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Icon
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Effect
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Tyche's Blessing of Wood
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Fil:Woodbless.png
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Wood production is increased by 20% for X weeks.
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Tyche's Blessing of Stone
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Fil:Stonebless.png
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Stone production is increased by 20% for X weeks.
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Tyche's Blessing of Silver
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Fil:Silvbless.png
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Silver coin production is increased by 20% for X weeks.
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Wood Package
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Fil:Woodpak.png
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You instantly receive X wood.
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Stone Package
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Fil:Stonepak.png
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You instantly receive X stone.
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Silver Coins Package
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Fil:Silvpak.png
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You instantly receive X silver coins.
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Mixed Resource Package
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Fil:Mixedpak.png
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You instantly receive X wood, X stone, and X silver coins.
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Favor Package
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Fil:Favorpak.png
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You instantly receive X favor (for current;y selected god only).
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City
These boosts help with city related tasks.
Name
|
Icon
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Effect
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Accelerated Construction
|
Fil:Accelcon.png
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Constructions in the city are accelerated by 30% for X hours.
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Tyche's Feast of Fortune
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Fil:Tychefeast.png
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The costs of city festivals are reduced by 20% for X weeks.
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Great Land/Land Extension
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Fil:Boundary.png
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The city receives X available population.
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