Aladin: Forskelle mellem versioner

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==Combat Bonuses==
These boosts aid your military.


{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Improved Attack'''
|align="center"|[[File:Improvedattack.png]]
|align="center"|The units of the city fight with 10% more offensive strength for X time.
|-
|align="center"|'''Myrmidon Attack'''
|align="center"|[[File:Myrm.png]]
|align="center"|The units of the city fight with 10% more offensive strength while losing 10% defensive strength for X time.
|-
|align="center"|'''Improved Defense'''
|align="center"|[[File:Impdefense.png]]
|align="center"|The units of the city fight with 5% more defensive strength for X time.
|-
|align="center"|'''Trojan Defense'''
|align="center"|[[File:Trojdef.png]]
|align="center"|You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for X time.
|-
|align="center"|'''Accelerated Recruitment'''
|align="center"|[[File:Accelrec.png]]
|align="center"|The recruitment of ALL units in the city is accelerated by 30% for X time.
|-
|align="center"|'''Heightened Senses'''
|align="center"|[[File:Senses.png]]
|align="center"|The battle points earned by your units fighting are doubled for X time.
|-
|align="center"|'''Improved Troop Movement'''
|align="center"|[[File:Move.png]]
|align="center"|Your troops move 30% faster for X time while attacking.
|-
|align="center"|'''Tyche's Illumination'''
|align="center"|[[File:Tycheilum.png]]
|align="center"|The units of the city are 10% more efficient in attacking for X weeks.
|-
|align="center"|'''Tyche's Encouragement'''
|align="center"|[[File:Tycheenc.png]]
|align="center"|The units of the city are 5% more efficient in defending for X weeks.
|-
|align="center"|'''Tyche's Motivation'''
|align="center"|[[File:Tychemoti.png]]
|align="center"|The recruitment of all units in the city is accelerated by 20% for X weeks.
|}


==Unit Reinforcements==
These boosts provide you with various types of units.


===Land Unit Reinforcements===
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Swordsmen Reinforcement'''
|align="center"|[[File:Swordrein.png]]
|align="center"|You will receive X swordsmen per hour for X hours.
|-
|align="center"|'''Archer Reinforcement'''
|align="center"|[[File:Arcrein.png]]
|align="center"|You will receive X archers per hour for X hours.
|-
|align="center"|'''Slinger Reinforcement'''
|align="center"|[[File:Slingrein.png]]
|align="center"|You will receive X slingers per hour for X hours.
|-
|align="center"|'''Horsemen Reinforcement'''
|align="center"|[[File:Horserein.png]]
|align="center"|You will receive X horsemen per hour for X hours.
|-
|align="center"|'''Hoplite Reinforcement'''
|align="center"|[[File:Hoprein.png]]
|align="center"|You will receive X hoplites per hour for X hours.
|-
|align="center"|'''Chariot Reinforcement'''
|align="center"|[[File:Charrein.png]]
|align="center"|You will receive X Chariots per hour for X hours.
|}


===Naval Unit Reinforcements===
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Lightship Reinforcement'''
|align="center"|[[File:Lightrein.png]]
|align="center"|You will receive X lightships per hour for X hours.
|-
|align="center"|'''Bireme Reinforcement'''
|align="center"|[[File:Birrein.png]]
|align="center"|You will receive X biremes per hour for X hours.
|}


===Mythical Unit Reinforcements===
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Eriny Reinforcement'''
|align="center"|[[File:Erinrein.png]]
|align="center"|You will receive X Erinys per hour for X hours.
|-
|align="center"|'''Harpy Reinforcement'''
|align="center"|[[File:Harprein.png]]
|align="center"|You will receive X Harpies per hour for X hours.
|-
|align="center"|'''Centaur Reinforcement'''
|align="center"|[[File:Centrein.png]]
|align="center"|You will receive X Centaurs per hour for X hours.
|-
|align="center"|'''Minotaur Reinforcement'''
|align="center"|[[File:Minorein.png]]
|align="center"|You will receive X Minotaurs per hour for X hours.
|}
==Heroes==
These boosts aid your heroes.
===Coins===
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Coins of War'''
|align="center"|[[File:Warcoin.png]]
|align="center"|You will receive X coins of war.
|-
|align="center"|'''Coins of Wisdom'''
|align="center"|[[File:Wiscoin.png]]
|align="center"|You will receive X coins of wisdom.
|}
===Experience===
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Mentor'''
|align="center"|[[File:Mentor.png]]
|align="center"|The hero of the city receives 2 experience points per hour for X hours.
|-
|align="center"|'''Luxurious Residence'''
|align="center"|[[File:Luxres.png]]
|align="center"|The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks.
|}
==Rituals==
Rituals provide additional effects to divine powers.
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Chain Lightning'''
|align="center"|[[File:Chain.png]]
|align="center"|Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours.
|-
|align="center"|'''Divine Intervention'''
|align="center"|[[File:Divinter.png]]
|align="center"|Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours.
|-
|align="center"|'''Invocation of the Nereids'''
|align="center"|[[File:Invo.png]]
|align="center"|During the next X hours, whenever the divine power, "Call of the Sea", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect.
|-
|align="center"|'''Marriage of the Aristocrats'''
|align="center"|[[File:Aristo.png]]
|align="center"|During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect.
|-
|align="center"|'''Demoralizing Plague'''
|align="center"|[[File:Demor.png]]
|align="center"|During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available).
|-
|align="center"|'''Sudden Support'''
|align="center"|[[File:Sudden.png]]
|align="center"|During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect.
|-
|align="center"|'''Passionate People'''
|align="center"|[[File:Passion.png]]
|align="center"|During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect.
|-
|align="center"|'''Divine Will'''
|align="center"|[[File:Divinewill.png]]
|align="center"|During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell.
|-
|align="center"|'''Suffering and Grief'''
|align="center"|[[File:Suffer.png]]
|align="center"|During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours.
|}
==Resources==
These boosts will give you more resources.
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Tyche's Blessing of Wood'''
|align="center"|[[File:Woodbless.png]]
|align="center"|Wood production is increased by 20% for X weeks.
|-
|align="center"|'''Tyche's Blessing of Stone'''
|align="center"|[[File:Stonebless.png]]
|align="center"|Stone production is increased by 20% for X weeks.
|-
|align="center"|'''Tyche's Blessing of Silver'''
|align="center"|[[File:Silvbless.png]]
|align="center"|Silver coin production is increased by 20% for X weeks.
|-
|align="center"|'''Wood Package'''
|align="center"|[[File:Woodpak.png]]
|align="center"|You instantly receive X wood.
|-
|align="center"|'''Stone Package'''
|align="center"|[[File:Stonepak.png]]
|align="center"|You instantly receive X stone.
|-
|align="center"|'''Silver Coins Package'''
|align="center"|[[File:Silvpak.png]]
|align="center"|You instantly receive X silver coins.
|-
|align="center"|'''Mixed Resource Package'''
|align="center"|[[File:Mixedpak.png]]
|align="center"|You instantly receive X wood, X stone, and X silver coins.
|-
|align="center"|'''Favor Package'''
|align="center"|[[File:Favorpak.png]]
|align="center"|You instantly receive X favor (for current;y selected god only).
|}
==City==
These boosts help with city related tasks.
{|class=wikitable style="text-align: center;"
!width="200px" | Name
!width="75px" | Icon
!width="400px" | Effect
|-
|align="center"|'''Accelerated Construction'''
|align="center"|[[File:Accelcon.png]]
|align="center"|Constructions in the city are accelerated by 30% for X hours.
|-
|align="center"|'''Tyche's Feast of Fortune'''
|align="center"|[[File:Tychefeast.png]]
|align="center"|The costs of city festivals are reduced by 20% for X weeks.
|-
|align="center"|'''Great Land/Land Extension'''
|align="center"|[[File:Boundary.png]]
|align="center"|The city receives X available population.
|}
|}

Versionen fra 4. sep. 2016, 20:35

Belønnings listen

Symbol
Niveau
Fil:Mbox sword.png Fil:Mbox slinger.png Fil:Mbox archer.png Fil:Mbox hoplite.png
I 80 Sværdkæmpere
I 1 time
80 Slyngekastere
I 1 time
80 Bueskyttere
I 1 time
80 Hoplittere
I 1 time
40 Ryttere
I 1 time
20 Stridsvogne
I 1 time
II Slyngekaster forstærkning! Niveau 1 giver :
III Høj nøjagtighed Gul Medalje
IV Høj nøjagtighed hvid Medalje
V Gul æggesamling 2016 Medalje gives
VI Orange æggesamling 2016 Medalje gives
VII Hvid æggesamling 2016 Medalje gives



Combat Bonuses

These boosts aid your military.

Name Icon Effect
Improved Attack Fil:Improvedattack.png The units of the city fight with 10% more offensive strength for X time.
Myrmidon Attack Myrm.png The units of the city fight with 10% more offensive strength while losing 10% defensive strength for X time.
Improved Defense Fil:Impdefense.png The units of the city fight with 5% more defensive strength for X time.
Trojan Defense Trojdef.png You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for X time.
Accelerated Recruitment Fil:Accelrec.png The recruitment of ALL units in the city is accelerated by 30% for X time.
Heightened Senses Fil:Senses.png The battle points earned by your units fighting are doubled for X time.
Improved Troop Movement Fil:Move.png Your troops move 30% faster for X time while attacking.
Tyche's Illumination Fil:Tycheilum.png The units of the city are 10% more efficient in attacking for X weeks.
Tyche's Encouragement Fil:Tycheenc.png The units of the city are 5% more efficient in defending for X weeks.
Tyche's Motivation Fil:Tychemoti.png The recruitment of all units in the city is accelerated by 20% for X weeks.

Unit Reinforcements

These boosts provide you with various types of units.

Land Unit Reinforcements

Name Icon Effect
Swordsmen Reinforcement Fil:Swordrein.png You will receive X swordsmen per hour for X hours.
Archer Reinforcement Fil:Arcrein.png You will receive X archers per hour for X hours.
Slinger Reinforcement Fil:Slingrein.png You will receive X slingers per hour for X hours.
Horsemen Reinforcement Fil:Horserein.png You will receive X horsemen per hour for X hours.
Hoplite Reinforcement Fil:Hoprein.png You will receive X hoplites per hour for X hours.
Chariot Reinforcement Fil:Charrein.png You will receive X Chariots per hour for X hours.

Naval Unit Reinforcements

Name Icon Effect
Lightship Reinforcement Fil:Lightrein.png You will receive X lightships per hour for X hours.
Bireme Reinforcement Fil:Birrein.png You will receive X biremes per hour for X hours.

Mythical Unit Reinforcements

Name Icon Effect
Eriny Reinforcement Fil:Erinrein.png You will receive X Erinys per hour for X hours.
Harpy Reinforcement Fil:Harprein.png You will receive X Harpies per hour for X hours.
Centaur Reinforcement Fil:Centrein.png You will receive X Centaurs per hour for X hours.
Minotaur Reinforcement Fil:Minorein.png You will receive X Minotaurs per hour for X hours.

Heroes

These boosts aid your heroes.

Coins

Name Icon Effect
Coins of War Fil:Warcoin.png You will receive X coins of war.
Coins of Wisdom Fil:Wiscoin.png You will receive X coins of wisdom.

Experience

Name Icon Effect
Mentor Fil:Mentor.png The hero of the city receives 2 experience points per hour for X hours.
Luxurious Residence Fil:Luxres.png The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks.

Rituals

Rituals provide additional effects to divine powers.

Name Icon Effect
Chain Lightning Fil:Chain.png Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours.
Divine Intervention Fil:Divinter.png Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours.
Invocation of the Nereids Fil:Invo.png During the next X hours, whenever the divine power, "Call of the Sea", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect.
Marriage of the Aristocrats Fil:Aristo.png During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect.
Demoralizing Plague Fil:Demor.png During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available).
Sudden Support Fil:Sudden.png During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect.
Passionate People Fil:Passion.png During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect.
Divine Will Fil:Divinewill.png During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell.
Suffering and Grief Fil:Suffer.png During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours.

Resources

These boosts will give you more resources.

Name Icon Effect
Tyche's Blessing of Wood Fil:Woodbless.png Wood production is increased by 20% for X weeks.
Tyche's Blessing of Stone Fil:Stonebless.png Stone production is increased by 20% for X weeks.
Tyche's Blessing of Silver Fil:Silvbless.png Silver coin production is increased by 20% for X weeks.
Wood Package Fil:Woodpak.png You instantly receive X wood.
Stone Package Fil:Stonepak.png You instantly receive X stone.
Silver Coins Package Fil:Silvpak.png You instantly receive X silver coins.
Mixed Resource Package Fil:Mixedpak.png You instantly receive X wood, X stone, and X silver coins.
Favor Package Fil:Favorpak.png You instantly receive X favor (for current;y selected god only).

City

These boosts help with city related tasks.

Name Icon Effect
Accelerated Construction Fil:Accelcon.png Constructions in the city are accelerated by 30% for X hours.
Tyche's Feast of Fortune Fil:Tychefeast.png The costs of city festivals are reduced by 20% for X weeks.
Great Land/Land Extension Fil:Boundary.png The city receives X available population.