Genveje: Forskelle mellem versioner
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* '''Marked:''' <font size="1">javascript:MarketWindowFactory.openMarketWindow()</font> | * '''Marked:''' <font size="1">javascript:MarketWindowFactory.openMarketWindow()</font> | ||
* '''Forsvar (Agora):''' | * '''Forsvar (Agora):''' javascript: PlaceWindowFactory.openPlaceWindow ('index')</font> | ||
* '''Udenfor (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('units_beyond' | * '''Udenfor (Agora):''' <font size="1">javascript: PlaceWindowFactory.openPlaceWindow ('units_beyond')</font> | ||
* '''Simulator (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('simulator' | * '''Simulator (Agora):''' <font size="1">javascript: PlaceWindowFactory.openPlaceWindow ('simulator')</font> | ||
* '''Kultur (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('culture',open)</font> | * '''Kultur (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('culture',open)</font> |
Versionen fra 6. jul. 2016, 15:52
Genvejs listen
Genvejs listen er en navigations liste som tillader spilleren at lave sin egen Genvejs liste i Menu baren under By navnet i toppen. Den er sorteret efter Alm tilgængelige og Premium funktioner.
Du skal have aktiveret forvalteren for at kunne bruge denne liste til noget
Vi ønsker dig en god fornøjelse med listen.
JavaScript-Codes
Her finder du listen med JavaScript adresser, du kan bruge til redigering af menu bar.
Bygninger
- Senat: javascript:MainWindowFactory.openMainWindow()
- Kaserne: javascript:BarracksWindowFactory.openBarracksWindow()
- Havn: javascript:DocksWindowFactory.openDocksWindow()
- Tempel: javascript:TempleWindowFactory.openTempleWindow()
- Hule: javascript:HideWindowFactory.openHideWindow()
- Akademi: javascript:AcademyWindowFactory.openAcademyWindow()
- Bondegård: javascript:FarmWindowFactory.openFarmWindow()
- Marked: javascript:MarketWindowFactory.openMarketWindow()
- Forsvar (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('index')
- Udenfor (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('units_beyond')
- Simulator (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('simulator')
- Kultur (Agora): javascript:PlaceWindowFactory.openPlaceWindow('culture',open)
- Mur: javascript:BuildingWindowFactory.open('wall')
- Skovhuggerlejr: javascript:LumberWindowFactory.openLumberWindow()
- Stenbrud: javascript:StonerWindowFactory.openStonerWindow()
- Sølvmine: javascript:IronerWindowFactory.openIronerWindow()
- Lager: javascript:BuildingWindowFactory.open('storage')
Premium oversigt
- Handels oversigt: javascript:Overviews.openOverview('trade_overview')
- Kommando oversigt: javascript:Overviews.openOverview('command_overview')
- Rekrutterings oversigt: javascript:Overviews.openOverview('recruit_overview')
- Troppe oversigt: javascript:Overviews.openOverview('unit_overview')
- Tropper udenfor: javascript:Overviews.openOverview('outer_units')
- Bygnings oversigten: javascript:Overviews.openOverview('building_overview')
- Kultur oversigt: javascript:Overviews.openOverview('culture_overview')
- Gude oversigt: javascript:Overviews.openOverview('gods_overview')
- Hule oversigt: javascript:Overviews.openOverview('hides_overview')
- By gruppe oversigt: javascript:Overviews.openOverview('town_group_overview','town_group_overviews')
- Byliste: javascript:Overviews.openOverview('towns_overview')
- Landsby oversigt: javascript:GPWindowMgr.Create(GPWindowMgr.TYPE_FARM_TOWN_OVERVIEWS,'Bauerndörfer',{})
- Angrebsplanlægger: javascript:GPWindowMgr.Create(GPWindowMgr.TYPE_ATTACK_PLANER,'Attack planner')
Ekstra
- Reserverings toolet: javascript:hOpenWindow.openReservationList();void(0);