Grundlæggende

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Grepolis er et spil, der kan betragtes som et 4X browserspil. Det kræver at spillere udnytter råstoffer, udvider deres byer, udforsker havene og udrydder deres fjender. Mange af disse grundlæggende funktioner er kendte for mange spillere, dog vil denne sektion af wiki'en hjælpe dem, der ikke kender denne type spil. Denne guide vil hjælpe i de første skridt i Grepolis.


Råstoffer

Råstoffer er grundlæggende for din voksende by. Det er med disse at din by vil gå fra en lille by til en supermagt. Der er seks råstoffer i Grepolis - 3 normale og 3 specielle typer:

Normal råsotf Kilde Beskrivelse
Træ Træ
Lumber 50x50.png
Skovhugger
Samles i skovhugger.
Sten Sten
Stoner 50x50.png
Stenbrud
Samles i stenbruddet.
Sølv Sølv
Ironer 50x50.png
Sølvmine
Samles i sølvminen.
Speciel råstof Kilde Beskrivelse
Gunst Gunst
Temple 50x50.png
Tempel
Samles i Templet.
Befolkning Befolkning
Farm 50x50.png
Bondegård
Fodret ved bondegården.
Forskningspoint Forskningspoint
Academy 50x50.png
Akademi
Generet i akademiet.

Alle dine bygninger, enheder, magier og forskninger vil kræve nogen eller alle disse råstoffer. Når du bygger de første niveauer på din råstofminer (skovhugger, stenbrud og sølvmine) vil du modtage disse råstoffer automatisk. Mængden af råstoffer afhænger af niveauet på minerne. Gunst begynder først at blive akkumuleret når du konstruere dit tempel og valgt en gud, du vil tilbede. Jo højere niveauet er på dit tempel, des mere gunst vil du modtage.

Dine råstofbygninger vil hele tiden give dig råstoffer, selv når du ikke er logget ind. For ikke at miste råstoffer er det vigtigt at sørge for, at du har plads til disse. Dette kan du sikre dig ved at udbygge dit lager. Jo højere niveauet på dit lager er, des flere råstoffer kan du oplagre. Du kan dog maksimalt opnå 500 gunst, uanset størrelsen på dit temple eller lager.

Første skridt

Nu da du er startet på en verden vil den største bekymring være: Råstoffer! Når du først tager et kig på din by vil du se, at du ingen råstofbygninger har. Ved at få disse konstrueret vil du starte med at genere råstoffer. Ved dette punkt i spillet bliver gunst ikke brugt. Udvidelsen af råstofproduktionen er den største bekymring for nye spillere. Husk dog at sørge for, at du har nok plads i dit lager til at holde alle dine råstoffer.

Udbygning af bygninger og udvidelse af de nuværende vil optage befolkningsplads. Da alle bygninger, med undtagelse af bondegården og lageret, optager befolkning skal du sørge for at have nok befolkning til rådighed. Du kan udvide dit befolkningstal ved at udvide din bondegård.

På dette tidspunkt vil din by komme til at være et godt mål for dine fjender. Dine naboer kan forsøge at plyndre dig for dine råstoffer. En god funktion ved lageret er, at den beskytter 100 af hvert råstof, ved hvert niveau. Dette kan være en god hjælp, for at forhindre eventuelle fjender at komme på besøg igen. Da din by kan være et mål for andre spillere, er det vigtigt at kunne beskytte sig selv. Grundlæggende enheder til beskyttelse vil være sværdkæmpere.

For at kunne uddanne enheder skal du have bygget en kaserne. Dette kan gøres ret hurtigt, da denne ikke har store krav. Når du begynder at uddanne enheder vil du også være i stand til at overtage plyndringsbyerne. Fra disse byer kan du få ekstra råstoffer. Jo flere du har under din kontrol, des hurtigere kan du udbygge din by og din hær.

Når du kommer til det punkt hvor du føler, at du har tilpas med beskyttelse, og ikke skal bekymre dig om plyndringsangreb, bør du finde en stærk alliance, i dit lokalområde, som du kan melde dig ind i. Dette kan være en god hjælp, for at du kan blive en stor og mægtig spiller.

Late Start

"There are only two people who can tell you the truth about yourself - an enemy who has lost his temper and a friend who loves you dearly." - Antisthenes

If you decide to join an older world, you will likely be dealing with players who are much further ahead in the game. A player in this situation will need to find a balance between defending their city, and generating resources in order to grow and expand. Many players will raid cities under 3000-4000 points, so defensive troops are a must. The stronger your defence is the better you will be when you come out of Beginner's Protection. Part of your defence should include building the City Wall, as well as having defensive troops. Remember to keep an eye on your free population to make sure that you can still increase resource production as needed.

Another good strategy for keeping from being attacked is to request to join an Alliance in your area. In the later stages of the game, alliances will want to make sure that you will be able to defend yourself and continue to grow and expand. Each alliance has different requirements so you will need to find out what those are.

Eventually, your city will become large enough that you will be able to expand to a new city. Before you begin to expand your cities, you should make sure that you have adequate defences in place. It is a common mistake to go off and found a new city and leave your original city empty or defenceless. A good strategy would be to invest in creating a highly defensive city in order to protect yourself. Once you have managed to prevent all attacks on your city, you can then begin to look at other cities to take over. The advantage to this strategy is that you will then have a strong defensive city which can help aid your other city if needed.

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City Overview

"The art of living well and the art of dying well are one." - Epicurus

The City Overview is where you can view your city and see what buildings you have built. You can also access the various functions that each building can provide with a click. So you can click on the Barracks to build troops, or the Marketplace to make trade offers.

Fil:10000city.png

Number Icon Building Name Description
1 Senate Senate In the senate, you can build or upgrade buildings. The higher the level of the Senate, the quicker the construction/expansion of buildings. The Senate is also key as a certain level senate is a requirement for most other buildings.
2 Agora Agora The agora is effectively the rally point for your city. In the Agora you may see overviews of troops inside and outside your city, as well as having access to the simulator to predict battles. You can also summon all the cultural events here (explained in section 11).
3 Farm Farm The farm is the place which produces food so that your troops can eat. The higher the level of the farm, the more population you can cater for, which eventually means the more units and buildings you can build. You may also activate Militia here (explained in the next section).
4 Warehouse Warehouse The warehouse is where resources are stored until they are needed for building/training/researching something. The higher the level of the warehouse, the more resources you may store. Note that the warehouse also has a secret chamber in which it hides resources, in case your village gets attacked by a hungry player looking to loot some resources.
5 Timber Camp Timber Camp The timber camp produces wood for your village to use. The higher the level of the timber camp, the more wood produced per hour.
6 Quarry Quarry The quarry produces stone for your village to use. The higher the level of the quarry, the more stone produced per hour.
7 Silver mine Silver Mine The silver mine produces silver for your village to use. The higher the level of the silver mine, the more resources produced per hour.

Requirements: Timber Camp level 3

8 Barracks Barracks In the barracks, you can recruit troops to fight for you. The higher the level of the barracks, the quicker the troops will be recruited. As well as this, a certain level barracks is required to build certain troops.

Requirements: Senate level 2, Farm level 3, Timber Camp level 4, Silver Mine level 1

9 Academy Academy In the academy, you can research new technologies that will help you progress the game. The higher the level of the academy, the more technologies you may research and discover. The academy is a key building, as it unlocks the key researches needed to get new cities.

Requirements: Senate level 8, Farm level 6, Barracks level 5

10 City Wall Wall The wall fortifies your city and gives troops in your city a defensive advantage. The higher the level of the wall, the better the defence of your city.

Note that you can also see all the troops you've killed and lost by clicking on the wall.

Requirements: Senate level 7, Quarry level 8

11 Cave Cave The cave is where spies can be assigned to scout out enemy cities. You store silver here so that you can pay for their services (section 8). The higher the level of the cave, the more silver you can store.

Requirements: Senate level 9, Warehouse level 5

12 Harbor Harbor The harbor is where you can build new ships to explore the ocean. The higher the level of the harbor, the quicker the naval units are constructed. The harbor is key to the progression of your empire.

Requirements: Senate level 14, Timber Camp level 15, Silver Mine level 10

13 Temple Temple In the temple, you can worship the god of your choice. The higher the level of the temple, the quicker divine favour is produced (explained in section 9).

Requirements: Senate level 15, Quarry level 12, Wall level 6

14 Marketplace Marketplace Through the marketplace, you can send resources to allies as well as trade them. The higher the level of your marketplace, the more ability to trade you will have and the more you will be able to trade.

Requirements: Senate level 12, Warehouse level 6, Cave level 5

You can look at the city overview of any of your cities without having to move the map. This makes it easier to know what is needed in each city without having to wait for the map to switch to that city each time. As your city grows and expands, the city overview will reflect those changes in the way you city is presented.

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Renaming your Polis

"Those who are too smart to engage in politics are punished by being governed by those who are dumber." - Plato

The default name for all cities when a player begins is X's City. Not the most attractive name or most creative. However if you want to change the name of the city, just double-click on the banner with the city name. You can change the name of the city to anything you like, so long as it is within the rules of the game. Once you have decided on a name, type it in, and click the down arrow to the right of the name to save it.

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Construct Buildings

"It is possible to provide security against other ills, but as far as death is concerned, we men live in a city without walls." - Epicurus

Senate Hammer.png

Construction of or expanding a building takes place through the Senate, or you can use the hammer icon in the lower left of the City Overview screen. If you have the Administrator active you can use the Buildings Overview to build, expand, or demolish buildings in your cities.

The more levels you build, the more resources it will cost to continue expanding and it will also take more time to complete. However, there are many buildings which require others to reach a certain level before you can begin building it. You can view more information about this in the Buildings Portal.

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Construct Units

"Brave men are a city's strongest tower of defense" - Alcaeus

Training military units will be one of the main objectives for each of your city once it is fully built. The Barracks is where you will train all of your land based units, and the Harbour is where you will train your naval units. Every military unit, with the exceptions of the Swordsman and Transport Boat, will require their respective technology to be researched.

In order for some of the technologies to be researched, you will need to expand the Barracks and Harbour to the appropriate level. Horsemen require that the Barracks is built up to level 10 before you can begin researching the technology for that unit. Colony Ships require the Harbour to be at level 20 before you can research that technology.

The other exception to this is with Mythical Units as they only require that you have built a Temple to the correct level and chosen a god to worship. Mythical units have many advantages and are much stronger than regular units, but their resource costs are quite high, making it difficult to recruit a large number of them at a time.

For more information about the various military units in the game, see the Units Portal.

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Farm Villages

"Every care must be taken that our auxiliaries, being stronger than our citizens, may not grow too much for them and become savage beasts." - Plato

In addition to the other cities on your island, there are 8 Farming Villages as well. These villages can provide your city with resources in the form of tribute and troops. In order to make use of the resources that they can offer you must first conquer them and bring them under your control. Once this is done, you can gather resources from them at your own leisure. For detailed information about gaining resources in this manner, please see the Farming page.

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Game Goal

"Success is dependent on effort." - Sophocles

The main goal of Grepolis is to become a major military force in your world and to earn the fear and respect of your enemies and allies. Only by making your mark on the world can you hope to be elevated to the status of a Hero and gain the favor of the gods.

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