Genveje: Forskelle mellem versioner

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(2 mellemliggende versioner af 2 andre brugere ikke vist)
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* '''Marked:''' <font size="1">javascript:MarketWindowFactory.openMarketWindow()</font>
* '''Marked:''' <font size="1">javascript:MarketWindowFactory.openMarketWindow()</font>


* '''Forsvar (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('index',open)</font>
* '''Forsvar (Agora):''' javascript: PlaceWindowFactory.openPlaceWindow ('index')</font>


* '''Udenfor (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('units_beyond',open)</font>
* '''Udenfor (Agora):''' <font size="1">javascript: PlaceWindowFactory.openPlaceWindow ('units_beyond')</font>


* '''Simulator (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('simulator',open)</font>
* '''Simulator (Agora):''' <font size="1">javascript: PlaceWindowFactory.openPlaceWindow ('simulator')</font>


* '''Kultur (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('culture',open)</font>
* '''Kultur (Agora):''' <font size="1">javascript:PlaceWindowFactory.openPlaceWindow('culture',open)</font>

Nuværende version fra 26. jun. 2019, 11:46


Genvejs listen

Genvejs listen er en navigations liste som tillader spilleren at lave sin egen Genvejs liste i Menu baren under By navnet i toppen. Den er sorteret efter Alm tilgængelige og Premium funktioner.

Du skal have aktiveret forvalteren for at kunne bruge denne liste til noget

Vi ønsker dig en god fornøjelse med listen.

JavaScript-Codes

Her finder du listen med JavaScript adresser, du kan bruge til redigering af menu bar.

Bygninger

  • Senat: javascript:MainWindowFactory.openMainWindow()
  • Kaserne: javascript:BarracksWindowFactory.openBarracksWindow()
  • Havn: javascript:DocksWindowFactory.openDocksWindow()
  • Tempel: javascript:TempleWindowFactory.openTempleWindow()
  • Hule: javascript:HideWindowFactory.openHideWindow()
  • Akademi: javascript:AcademyWindowFactory.openAcademyWindow()
  • Bondegård: javascript:FarmWindowFactory.openFarmWindow()
  • Marked: javascript:MarketWindowFactory.openMarketWindow()
  • Forsvar (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('index')
  • Udenfor (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('units_beyond')
  • Simulator (Agora): javascript: PlaceWindowFactory.openPlaceWindow ('simulator')
  • Kultur (Agora): javascript:PlaceWindowFactory.openPlaceWindow('culture',open)
  • Mur: javascript:BuildingWindowFactory.open('wall')
  • Skovhuggerlejr: javascript:LumberWindowFactory.openLumberWindow()
  • Stenbrud: javascript:StonerWindowFactory.openStonerWindow()
  • Sølvmine: javascript:IronerWindowFactory.openIronerWindow()
  • Lager: javascript:BuildingWindowFactory.open('storage')

Premium oversigt

  • Handels oversigt: javascript:Overviews.openOverview('trade_overview')
  • Kommando oversigt: javascript:Overviews.openOverview('command_overview')
  • Rekrutterings oversigt: javascript:Overviews.openOverview('recruit_overview')
  • Troppe oversigt: javascript:Overviews.openOverview('unit_overview')
  • Tropper udenfor: javascript:Overviews.openOverview('outer_units')
  • Bygnings oversigten: javascript:Overviews.openOverview('building_overview')
  • Kultur oversigt: javascript:Overviews.openOverview('culture_overview')
  • Gude oversigt: javascript:Overviews.openOverview('gods_overview')
  • Hule oversigt: javascript:Overviews.openOverview('hides_overview')
  • By gruppe oversigt: javascript:Overviews.openOverview('town_group_overview','town_group_overviews')
  • Byliste: javascript:Overviews.openOverview('towns_overview')
  • Landsby oversigt: javascript:GPWindowMgr.Create(GPWindowMgr.TYPE_FARM_TOWN_OVERVIEWS,'Bauerndörfer',{})
  • Angrebsplanlægger: javascript:GPWindowMgr.Create(GPWindowMgr.TYPE_ATTACK_PLANER,'Attack planner')

Ekstra

  • Reserverings toolet: javascript:hOpenWindow.openReservationList();void(0);